Single Player Mission 1
From AOW HT Wiki
Contents |
Prelude
The game starts just after the nuclear strike, when the remaining military forces strike back against skynet.
The first map will be a large city map devided by a river running east to west, with three bridges crossing it. A large military presence will be in the nothern part but in the first few seconds several large explosions (using wolverine missile animation) destroys all the military units.
First Mission
Objective 1
Your will control all civilian units on the map and military units will be allies. Your first objective will be to rally the civilians to a hospital located in the southwest.
When a large number of civilians are garthered a military convoy will enter the map at the south side and head for the northern section, they will be surrounded and utterly destroyed by hunter killer tanks. These tanks will then take up position blocking all three bridges
The civilians will turn into survivor units and hunter killers will start patrolling the southern side of the city killing everything they see.
Objective 2
The first survivor building, the HQ can now be built beside the hospital, this building can produce survivors and also acts as a refinery and can create constructing units (diggers)
Diggers produced can build a barracks, which will only be able to create sappers- once the barracks is built a new objective will appear, this will be to destroy any patroling hunter killers in the south side of the city, once a few have been killed (dropping plasma rifles) the survivors will gain the ability to become soldiers and the soldier unit will become available in the barracks (This can be controlled by the fact that the survivors will have no money- collecting the plasma rifles will give the survivor player enough money to research the soldier upgrade in the hq and the soldier unit in the barracks)
Objective 3 & 4
A new objective will appear to capture some abandoned tankers, once completed a sub-objective will be created to raid and steal petrol from petrol stations located in the south east of the city. These tankers will take a lot of looking after and the survivor will have to have control of most of the southern side of the city- to achieve this goal a new objective will be created to secure buildings overlooking the bridges- this will stop the hunter killers from being able to patrol the southern side of the city.
Objective 5
In all this time skynet will be able to construct a base in the nothern side of the city and will (the northern side will be under the fog of war and with the bridges covered by HK's the human units will not be able to cross) by now be able to produce T-800 units, with the ability to enter buildings they should make short work of the survivors and will attack the most easterly bridges first. A new objective will be created to fall back and defend the HQ requiring a large amount of soldiers to defeat the T-800's. The survivors will also gain the ability to create medic stations, which -unlike the hospital where units must be inside to heal- has a healing radius and will heal surrounding units.
Objective 6
A new objective will appear to steal vehicles from a nearby carpark (Jeeps), once returned to HQ the survivors will have the ability to create a garage, which can build jeeps and tankers and repair vehicles.
Objective 3 will return making the survivors capture the three bridges, then break one of the bridge blockades to get to a bunker surrounded by houses in the north western sector. This bunker complex will be reinforced by building a medic bay and a barracks allowing units to be created on the nothern side (rather than run the blockade constantly).
Objective 7
After a while the bunker complex will be assaulted by T-850's, as the survivors cannot detect stealth they will be wiped out on the northern side of the river- the ability to create dog soldiers will be added and a race to get these units to the bridges before the T-850's can advance will start.
The latter end of this objective will concern re-equiping the northern bunker complex
