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Let’s start #09 : repair and heal

In Act of Aggression, you’ll always find a way to repair your units, your buildings and heal your soldiers. But these means follow different rules depending on the side you fight for.

 

US

UNITS & buildings

The Hercules  is a repair vehicle that can be bought in the Logistical Center (DEFCON 3)

Every allied vehicle or helicopter within range will be repaired, but only one at a time.

 

 

Let’s start #09 : repair and heal

This same Logistical Center can also repair every building in its range.

TIP : A good idea would be to erect it in the center of your base. You can even build two Logistical Centers so that they can repair each other.

Let’s start #09 : repair and heal

 

Infantry

When you want to heal your infantry, look for the Field Hospital (DEFCON 3) that brings nearby soldier’s life up.

 


Thanks to this building, you can also deploy the Dustoff, a medical transport helicopter that heals his passengers and infantry within its range.

Let’s start #09 : repair and heal

Cartel

Units & Buildings

First, in the Repair Center in first tier allows you to build a Brem-80U, a… repair vehicle.

Then, when you are in your HQ menu, the “Repair Drones” upgrade grants all buildings the ability to regenerate over time.

 

 

 

Let’s start #09 : repair and heal
Let’s start #09 : repair and heal

 

Infantry

In the HQ menu, the upgrade “Medical Subcontractors” grants barracks the ability to heal nearby soldiers.

And you know that with the “Force Projection” upgrade in the HQ menu, you can build barracks everywhere on the map, right?

 

Let’s start #09 : repair and heal


You also have the mighty Punisher that can cure himself and his fellow soldiers while fighting

 

Chimera

Units & buildings

When you are in an Outpost menu and you have unlocked the Shield Protocol, you’ll find the “Repair outpost” upgrade that transforms this building into a Repair module. It will then have the ability to fix buildings and vehicles in the surroundings.

The Repair Outpost even has an additional upgrade, the “Advanced Repair System” that increases the range and speed of its repairing capacity.

Keep in mind that you can construct an outpost anywhere on the map.

Infantry

In the Defensive center, in which you’ll find the “Autorepair “upgrade that grants Exosoldiers and Metal Storm life regeneration, the Prison can launch two types of healing strikes : the one to heal wounded infantrymen, the other one to revive them.

And don’t forget the “Medical Namer” upgrade, in the Support Bay, that grants these transporters the ability to heal its passengers and infantry nearby.

Let’s start #09 : repair and heal
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[EUG]Bigoudi

8 Comments

  • Niemehr
    July 28, 2015 at 3:25 pm

    At the Chimera side the Namer is missing

  • MiM-31
    July 28, 2015 at 3:25 pm

    And don’t forget the Chimera’s Namer has the ambulance upgrade so it can heal infantry too.

    • MiM-31
      July 28, 2015 at 3:26 pm

      Wow exact time post

  • Rygar
    July 29, 2015 at 11:41 am

    This is one of best news I’ve read until now. Repair is an essential support ability and it seems at the top notch. I can’t wait to see other support units and abilities.

  • Сергей Чернышов
    July 30, 2015 at 12:40 pm

    I still don’t get it – can Sword an Shield protocols be used simultaneously?

  • Stan
    September 18, 2015 at 4:12 pm

    so Chimera is the only faction that has not mobile repair vehicle?

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